Assassin’s Creed

Through unlocked genetic memories that allow him to relive the adventures of his ancestor in 15th century Spain, Callum Lynch discovers he’s a descendant of the secret ‘Assassins’ society. After gaining incredible knowledge and skills, he is now poised to take on the oppressive Knights Templar in the present day.
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Credits: TheMovieDb.

Film Cast:

  • Callum Lynch / Aguilar de Nerha: Michael Fassbender
  • Dr. Sophia Rikkin: Marion Cotillard
  • Alan Rikkin: Jeremy Irons
  • Joseph Lynch: Brendan Gleeson
  • Ellen Kaye: Charlotte Rampling
  • Moussa: Michael Kenneth Williams
  • Maria: Ariane Labed
  • Father Raymond: James Sobol Kelly
  • Abstergo Güvenlik Müdürü: Denis Ménochet
  • Nathan: Callum Turner
  • Sultan Muhammad XII: Khalid Abdalla
  • Mary Lynch: Essie Davis
  • Benedicto: Carlos Bardem
  • Tomas de Torquemada: Javier Gutiérrez
  • Ojeda: Hovik Keuchkerian
  • Samia: Crystal Clarke
  • Young Joseph: Brian Gleeson
  • Alex: Rufus Wright
  • Emir: Matias Varela
  • Orderly: Coco König
  • Lin: Michelle H. Lin
  • General Ramirez: Julio Jordán
  • Young Cal: Angus Brown
  • Prince Ahmed: Kemaal Deen-Ellis
  • Gilles: Aaron Monaghan
  • King Ferdinand: Thomas Camilleri
  • Queen Isabella: Marysia S. Peres
  • Christopher Columbus: Gabriel Andreu
  • Prison Warden: Jeff Mash
  • Muhammad’s Official: Yuric Allison
  • Abstergo Guard: Joe Kennard
  • Speaker: Gertrude Thoma
  • Lara (uncredited): Octavia Selena Alexandru
  • Abstergo Guard 1 (uncredited): Iain Batchelor
  • Assasin 3 (uncredited): Dacio Caballero
  • Child Chorister (uncredited): Emma Clay
  • Guest (uncredited): Flor Ferraco
  • Templar (uncredited): Graham Curry
  • Templar (uncredited): Jem Kai Olsen
  • Chorister (uncredited): Louis Dulanto-Sime
  • Executioner (uncredited): Malcolm Ellul
  • Prison Guard (uncredited): Dino Fazzani
  • Paramedic (uncredited): Lee Nicholas Harris
  • Prison Guard (uncredited): Bruce Lester-Johnson
  • Infinity Patient: Mohammed Ali
  • Prisoner: Jade Clarke
  • Passerby: Alexander Cooper
  • Freemason: Ty Hurley
  • Templar: Matthew Leonhart
  • Guard: Simon Manley
  • Templar: Juan Carlos Martínez Antuña
  • Templar: Martyn Mayger
  • Templar: Stephen McDade
  • Templar Guard (uncredited): Anthony Milton
  • Templar: Ross Moneypenny
  • Female Mason: Jassie Mortimer
  • Assassin #2: Cali Nelle
  • Administration Officer: Emeson Nwolie
  • Spanish Crossbowman: Massimo Portelli
  • Spanish Guard: Jonathan Pyatt
  • Templar Guest: Mike Ray
  • Spanish Guard: Jonathan Ronin
  • Patient: Steve Saunders
  • Spanish Infantry: Jasper Schellekens
  • Templar: Rahji Shrinarine
  • Animus Patient: Clem So
  • Spanish Infantry: Clyde Vassallo
  • Spanish Archer: Sean Vassallo
  • Merchant: Roberto Vivancos
  • Choir Member: Abi Whetton
  • Assassin #1: Christopher Whitlow
  • Chorister: Cerys Wrigley-Moss
  • Father: Juan Pablo Shuk
  • Spanish Archer (uncredited): Maxime Durand

Film Crew:

  • Producer: Arnon Milchan
  • Casting: Jina Jay
  • Executive Producer: Philip Lee
  • Producer: Frank Marshall
  • Editor: Christopher Tellefsen
  • Hair Designer: Paul Gooch
  • Production Design: Andy Nicholson
  • Stunt Coordinator: Ben Cooke
  • Costume Design: Sammy Sheldon
  • Stunt Coordinator: David Leitch
  • Set Decoration: Tina Jones
  • Producer: Michael Fassbender
  • Foley: Carsten Richter
  • Producer: Patrick Crowley
  • Supervising Sound Editor: Frank Kruse
  • Foley Editor: Kuen-Il Song
  • Visual Effects Coordinator: Joanie Croteau
  • VFX Supervisor: Lars Andersen
  • Screenplay: Adam Cooper
  • Screenplay: Bill Collage
  • First Assistant “A” Camera: Julian Bucknall
  • Sound Effects Editor: Christian Conrad
  • Assistant Property Master: Nick Milner
  • Property Master: Graeme Purdy
  • Supervising Dialogue Editor: Steve Single
  • Sound Designer: Markus Stemler
  • Executive Producer: Markus Barmettler
  • Foley: Hanse Warns
  • Stunt Double: Antal Kalik
  • Director: Justin Kurzel
  • Music: Jed Kurzel
  • Director of Photography: Adam Arkapaw
  • Sound Effects Editor: Sacha Walker
  • Unit Production Manager: Sally French
  • Executive Producer: Serge Hascoet
  • First Assistant Director: Richard Whelan
  • Key Hair Stylist: Marcelle Genovese
  • Stunt Double: Damien Walters
  • Stunts: David Hugghins
  • Producer: Conor McCaughan
  • Screenplay: Michael Lesslie
  • Art Direction: Matt Wynne
  • Visual Effects Supervisor: Sara Bennett
  • Casting Assistant: Andrés Cuenca
  • Casting: Tonucha Vidal
  • Storyboard Artist: Kurt Van Der Basch
  • Supervising Art Director: Marc Homes
  • Location Manager: Rubén Gómez
  • Sound Effects Editor: Alistair Hawkins
  • Casting Associate: Edward Said
  • Visual Effects Supervisor: Dominic Parker
  • Camera Operator: Simon Baker
  • Script Supervisor: Lisa Vick
  • Assistant Art Director: Marco Anton Restivo
  • Camera Operator: Gary Spratling
  • Art Direction: Tom Weaving
  • Still Photographer: Kerry Brown
  • Steadicam Operator: Jason Ewart
  • Dolby Consultant: James Shannon
  • Visual Effects Editor: Collette Nunes
  • Assistant Art Director: David Doran
  • Sculptor: Codrina Spataru
  • Greensman: Ian Whiteford
  • Aerial Director of Photography: Jeremy Braben
  • Wigmaker: Alex Rouse
  • Underwater Camera: Mike Valentine
  • Scenic Artist: Russell Oxley
  • Visual Effects Producer: Tracey Leadbetter
  • Stunts: Marek Svitek
  • Makeup Supervisor: Julia Vernon
  • Dialogue Editor: Steve Little
  • Visual Effects Production Manager: Samantha Tracey
  • Location Manager: Joseph Formosa Randon
  • Visual Effects Supervisor: Justin Cornish
  • Visual Effects Supervisor: Brooke Lyndon-Stanford
  • Visual Effects Supervisor: Jean-François Ferland
  • Production Supervisor: Alison Banks
  • Sound Re-Recording Mixer: Gilbert Lake
  • VFX Editor: Christopher Learmonth
  • Key Hair Stylist: Zoe Clare Brown
  • First Assistant “A” Camera: Olly Tellett
  • Digital Intermediate: Andrew Dearnley
  • Location Manager: Dan Whitty
  • Camera Operator: Simon Finney
  • Gaffer: Lee Walters
  • Construction Manager: Ray Barrett
  • VFX Supervisor: Marc Hutchings
  • CG Supervisor: Dan Neal
  • First Assistant Editor: Jens Baylis
  • Assistant Art Director: Felicity Hickson
  • Animation Supervisor: Stafford Lawrence
  • Lead Animator: Steve Cady
  • Visual Effects Supervisor: Joao Sita
  • Assistant Art Director: Ketan Waikar
  • VFX Editor: Elizabeth Leslie
  • CG Supervisor: Eric Clement
  • Gaffer: Nikos Kalimerakis
  • Associate Producer: Alex Taylor
  • Assistant Art Director: Shira Hockman
  • Music Supervisor: Lucy Bright
  • Visual Effects Coordinator: Natalia Altavilla
  • Visual Effects Supervisor: Clwyd Edwards
  • Conceptual Illustrator: Josue Clotaire Fleurimond
  • Compositing Supervisor: Vincent Poitras
  • Dolly Grip: Alex Coverley
  • Armorer: Dave Evans
  • Visual Effects Editor: Guillaume Poulin
  • Assistant Costume Designer: Richard Davies
  • Special Effects Supervisor: Kenneth Cassar
  • Dialogue Editor: Iain Eyre
  • Visual Effects Coordinator: Megan Louise Smith
  • Art Direction: Oliver Carroll
  • Visual Effects Coordinator: Adam Lawrence
  • Pilot: Marc Wolff
  • Special Effects Supervisor: Juan Ramón Molina
  • Supervising Carpenter: Darren Hayward
  • Set Costumer: Christian Goddard
  • Construction Coordinator: Dylan Gouder
  • CG Supervisor: Sylvain Theroux
  • Visual Effects Editor: Samuel Perkins
  • ADR Voice Casting: Vanessa Baker
  • Location Scout: Jacques Mezger
  • Set Costumer: Marina Angela Ruiz
  • First Assistant “B” Camera: Tobias Eedy
  • Visual Effects Supervisor: Joseph Kasparian
  • Lighting Technician: Eamonn Fitzgerald
  • Visual Effects Editor: Sam Paul Toms
  • Visual Effects Coordinator: Marie-Claude Lafontaine
  • Compositing Supervisor: Jean-Pierre Flayeux
  • Visual Effects Coordinator: Karina Mariano
  • Visual Effects Coordinator: Louis-Charles Lapointe
  • Visual Effects Coordinator: Deborah Zadzora
  • Compositing Supervisor: Benjamin Ribière
  • Visual Effects Coordinator: Joyce Au
  • Visual Effects Coordinator: Rachel Cadden
  • Visual Effects Coordinator: Balendu Kurup
  • Special Effects Coordinator: Adam Heinis
  • Visual Effects Supervisor: Christian Irles
  • Key Makeup Artist: Julie Kendrick
  • Visual Effects Coordinator: Alexander Maldoff
  • VFX Editor: Matthew Glen
  • Visual Effects Supervisor: Michael Grobe
  • Visual Effects Supervisor: Loeng Wong-Savun
  • 2D Supervisor: Pranay Agarwal
  • Visual Effects Supervisor: Yanick Wilisky
  • Aerial Coordinator: Lucia Foster Found
  • Music Editor: Poppy Kavanagh
  • Visual Effects Editor: Sivaprayag
  • Roto Supervisor: Mike Hill
  • Draughtsman: Thomas Goodwin
  • Dolly Grip: Paolo Frasson
  • Production Coordinator: Kaitlyn Smith
  • 3D Modeller: Marta Padilla
  • Key Grip: Tommaso Mele
  • Producer: Jean-Julien Baronnet
  • Executive Producer: Christine Burgess-Quémard
  • Executive Producer: Jean de Rivieres
  • Associate Producer: Daniel Emmerson
  • Producer: Gerard Guillemot
  • Post Production Supervisor: Katie Reynolds
  • Casting Assistant: Olivia Brittain
  • Location Scout: Cesco Bonello
  • Location Manager: Nick Oliver
  • Production Coordinator: Abby Mills
  • Production Coordinator: Simon Mills
  • Draughtsman: Sophie Neil
  • Rigging Gaffer: Gavin Walters
  • Online Editor: Justin Tillett
  • Armorer: David Farrow
  • Music Director: Kathleen Shanks
  • Assistant Costume Designer: Poli Kyriacou
  • Costume Coordinator: Robin Jiro Hall
  • Set Costumer: Geneva Corlett
  • Tailor: Sharon McCormack
  • Aerial Director of Photography: Terence Bulley
  • Camera Operator: Matthew Poynter
  • Drone Pilot: Peter Ayriss
  • Dolly Grip: Simon Muir
  • Key Rigging Grip: Massimiliano Dessena
  • Makeup Supervisor: Ann Fenton
  • Matchmove Supervisor: Abbie Kennedy
  • Matchmove Supervisor: Michael Karp
  • Pre-Visualization Supervisor: Adam Coglan
  • Special Effects Coordinator: Dot Kyle
  • Special Effects Supervisor: Andy Williams
  • VFX Editor: Danielle Millington-Peck
  • Visual Effects Producer: Sarah Tulloch
  • Visual Effects Producer: Tyler Weiss
  • Visual Effects Producer: David Yrisarri
  • Visual Effects Producer: Kamila Ostra
  • Visual Effects Producer: Leila Nicotera
  • Visual Effects Producer: Annie Cliche
  • Sound Effects Editor: Benjamin Krbetschek
  • First Assistant “A” Camera: Spencer Murray
  • Costume Assistant: Billy Prichard
  • Visual Effects Coordinator: Emma Rider
  • Electrician: Gary Nolan
  • Stunt Double: Rick English
  • Visual Effects: Javier Meroño
  • 2D Sequence Supervisor: Luke Letkey
  • Costume Assistant: Samuela Galea
  • Lead Animator: Brett Schroeder
  • Visual Effects Coordinator: Philip Cabana
  • Creature Technical Director: Charlotte Roberts
  • Assistant Art Director: Sven Bonnici
  • Electrician: Marvin Baldacchino
  • Creature Technical Director: Avijit Das
  • Lighting Supervisor: Ian Allard
  • Electrician: Jamie Bruce
  • Electrician: Joe Hissey
  • Visual Effects Coordinator: Hannah Johnson
  • Second Assistant “B” Camera: Tommy Holman
  • Visual Effects Coordinator: Chris Jestico
  • Visual Effects Coordinator: Kasey Simpson
  • Props: Richard MacMillan
  • Contact Lens Technician: Punam Chhatralia
  • Senior Animator: Nicolas Seck
  • Senior Colorist: Tom Poole
  • Visual Effects Supervisor: Ged Wright
  • Visual Effects Coordinator: Mark Divekar
  • Digital Imaging Technician: Mardon de Carvalho
  • Second Assistant “A” Camera: Paul Snell
  • Assistant Editor: Tom Scott
  • Visual Effects Coordinator: Mat Thompson
  • Sculptor: James Dean
  • Best Boy Grip: Nic Cupac
  • 2D Sequence Supervisor: Chris Gooch
  • Compositing Supervisor: Gruff Owen
  • Storyboard Artist: Ulrich Zeidler
  • Digital Imaging Technician: Joe Steel
  • Senior Animator: Kiel Figgins
  • Second Assistant “C” Camera: Dean Murray
  • Compositing Supervisor: Didier Bertrand
  • Visual Effects Supervisor: Owen E. Williams
  • Visual Effects Production Manager: Anita Ho
  • Stand In: Caridad Angus
  • Stunt Double: Sarah Lochlan
  • Lead Animator: Nigel Rafter
  • Compositing Supervisor: Alex Webb
  • Graphic Designer: Tiffany M. Carpenter
  • Electrician: Ross Busby
  • Assistant Art Director: Elizabeth Loach
  • Electrician: Adam Walker
  • Painter: Michael Weaver
  • Stunts: Jacob Hugghins
  • Stunts: Michael Hugghins
  • Construction Buyer: Jack Dyer
  • Set Dresser: Toby Russell
  • First Assistant Director: Phil Booth
  • Hairstylist: Madlen Mierzwiak
  • Makeup Artist: Kat Ali
  • Lighting Technician: Thomas Royal
  • Costume Assistant: Jessica Lawless
  • Visual Effects Production Manager: Nairye Apelian
  • Wardrobe Assistant: Amelia Bianchi
  • Key Grip: Charlie Lia
  • Wardrobe Assistant: James Debono
  • Visual Effects Coordinator: Nicole Maria Nonis
  • Sound Designer: Matt Lange
  • Art Department Assistant: Sara Taddei
  • Art Department Assistant: Ellis Court
  • Art Department Assistant: William McCann
  • Art Department Assistant: Alexia Reveleau
  • Conceptual Design: Matt Tkocz
  • Dressing Prop: Michael Blake
  • Graphic Designer: Michael Eaton
  • Graphic Designer: Ash Thorp
  • Painter: León Bigiu
  • Painter: Jacqueline Portelli Avellino
  • Props: Jon Banthorpe
  • Props: Adam Robinson
  • Props: Terry Taylor
  • Props: Matt Wyles
  • Set Decorating Coordinator: Eleanor Bailey
  • Digital Imaging Technician: Alex Seery
  • Digital Imaging Technician: James Shovlar
  • Digital Imaging Technician: Timo Andert
  • Lighting Programmer: Andy Munday
  • Contact Lens Technician: Reenal Shah
  • Hairstylist: Antoinette Aderotoye
  • Makeup Artist: Sharon Colley
  • Makeup Artist: Natalia Osipova
  • Makeup Artist: Stacy Wodu
  • Costume Assistant: Michael Agosta
  • Costume Assistant: Carmen Fenech
  • Principal Costumer: Claire Mitchell
  • Assistant Editor: Shay Greenfield
  • 2D Sequence Supervisor: Chris Keller
  • Creature Technical Director: Jack Beynon
  • Creature Technical Director: Adam Vanner
  • Lead Animator: Alper Aksit
  • Lead Animator: Roland Yepez
  • Lighting Artist: Janson Chew
  • Visual Effects Coordinator: Nishtha Kantharia
  • Visual Effects Coordinator: Livi Naylor
  • Visual Effects Coordinator: Marie-Pier Barrette
  • Visual Effects Supervisor: Graham Page
  • Stand In: Nina Jalava
  • Stunts: Katie McDonnell
  • Stunts: Matt Crook

Movie Reviews:

  • PeterJasonQuill: Fun film. Has plenty of action sequences and great plot twists throughout the film that make it more interesting. Plenty of well developed characters throughout, and each character has great depth. The execution of the stunts was superb and had breathtaking set-pieces throughout. It’s more faithful to the games than other previous game adaptions like Doom and Warcraft: The Beginning, and it moves away from the story while keeping what made the games so well received. A great movie, definitely worth the watch.
  • CraigJamesReview: I actually really liked this- the action sequences are exciting and take on a kind of Jason Bourne-quality and Fassbender, Cotillard and Irons do a nice job of making the characters interesting and helping to overlook a lot of the silliness of the script. Overall an 8/10

    Check out my full Youtube review. Trying to go for something funny, engaging, and informative so hope you guys like-https://youtu.be/Um2-B6Gs_QU

  • Gimly: I have the advantage of multiple _Assassin’s Creed_ games under my belt, and even to me it was nonsense. Wastes an **incredible** cast on what will wind up contributing to the seemingly never-ending pile of lacklustre videogame adaptations.

    _Final rating:★★ – Had some things that appeal to me, but a poor finished product._

  • Per Gunnar Jonsson: l would lie if I said that I did not enjoy this movie. It has plenty of action, a bit of biblical mystery and some science fiction. It is a decently entertaining movie. However, I also felt a bit underwhelmed.

    A less than sympathetic bum happens to be some direct ancestor to an ancient warrior belonging to a ancient secret assassins society protecting the apple of Eden. Since he is a near identical match to his ancestor he is, apparently, an ideal candidate for the evil Knights Templars to unlock ancient “genetic” memories that will help them find the apple. Yes I know, it is a bit of a scientific stretch but hey, it is a fantasy/sci-fi movie and it originates from a video game story so give it some slack.

    Speaking of the video game. I have not played the game and I have no idea if the movie follows the story of the game or not which probably is a good think for this movie. What I did have a hard time with though is this nonsensical notion of the apple containing the genetic code for “free will”. What a load of bullshit in so many ways!

    There are a lot of quite good action and fight scenes in the movie. However most of them are flashbacks to the time of Callum’s ancestor and it is not really Callum himself. It is not until the very end of the movie that Callum finally realizes his potential and gets to do some fighting in his own time. This disappointed me a bit.

    Overall I felt a bit underwhelmed. The movie plodded along at an almost leisurely pace except for the outbursts of action in the flashbacks. There was not really much happening that made me interested except for the action sequences. The acting is also adequate but not more.

    When Callum finally gets around to do some assassin stuff in our time it is too little too late. There is a nice fight when he and his assassin colleagues break out of the Knights Templar’s facility but the final show down between the two parties is, well, bland.

  • Reno: **All about the apple of Eden!**

    One of the much anticipated film of the year. It was a long wait for this film to see a light. I mean ever since the trend had started from the video games to the big screen, this one was a bit late to come into the party. My guess was, that’s the disadvantage. The film fanatics thinks, there are too many graphics films. Besides, they did not pick the right screenplay for it like EA did for ‘Need for Speed’.

    I have never played this game, so I was not expecting it like the others, but I’m surely disappointed with the film. I had no idea about the characters or the universe, it sets in. After watching the film I thought why this game is so famous where I did not find this film any good. Yep, it’s not fair to compare two different formats. But the fact will remain that the film was one of the worst among big titles releasing on this year.

    I thought it was like ‘Matrix’, but more a periodic style action- adventure. I think the cast was good and the rest of the film was not. What I disliked the most was the smoky visuals. Yes, all the scenes with the ancient Spain was very smoky atmosphere that I had hard time to have a clear picture of what’s going on. I hope there won’t be any sequel to it, but if they do plan, I expect a miracle that erases all the bad image created by this part. The film is watchable, but not likable or enjoyable. Only for time pass.

    _4/10_

  • Lucky_Man: I bought this movie recently for a very small amount, and began watching it with very small expectations.

    I was treated to a well-paced, stylish action film that relied more on esoteric ambiguity (and a passing knowledge of the video game franchise) than exposition and characterization. Rather than being a hindrance to the overall product, I believe this “flaw” serves the style of this movie wonderfully, and honors to source material to create an interesting and engaging fictional world.

    The discerning eye of a devoted film-goer may think this movie is quite beautiful and would find very little argument from me. Certain shots and choices in lighting are remarkable, and the filmmakers emphasis on practicality over computer renderings translates very well during the action sequences.

    I would recommend this film – you may not love it, and you don’t have to – but it is certainly worth watching.

  • Matthew Brady: YOU WERE THE CHOSEN ONE! You were supposed to destroy the bad video movies, not join them! Bring balance to cinema, not leave it in darkness!
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