Ghost in the Shell

In the near future, Major is the first of her kind: a human saved from a terrible crash, then cyber-enhanced to be a perfect soldier devoted to stopping the world’s most dangerous criminals.

Credits: TheMovieDb.

Film Cast:

  • Major Mira Killian / Motoko Kusanagi: Scarlett Johansson
  • Chief Daisuke Aramaki: Takeshi Kitano
  • Kuze / Hideo: Michael Pitt
  • Batou: Pilou Asbæk
  • Togusa: Chin Han
  • Dr. Ouélet: Juliette Binoche
  • Cutter: Peter Ferdinando
  • Red Robed Geisha: Rila Fukushima
  • Skinny Man: Daniel Henshall
  • Saito: Yutaka Izumihara
  • Dr. Dahlin: Anamaria Marinca
  • Hairi: Kaori Momoi
  • Carlos Ishikawa: Lasarus Ratuere
  • Ladriya: Danusia Samal
  • Borma: Tawanda Manyimo
  • Bearded Man: Mana Hira Davis
  • Hanka Security Agent: Erroll Anderson
  • Diamond Face: Kai Fung Rieck
  • No Pupils: Andrew Stehlin
  • Thick Built Yakuza: Matthias Luafutu
  • Barkeep: John Luafutu
  • Young Motoko Kusanagi: Kaori Yamamoto
  • Young Hideo: Andrew Morris
  • Lia: Adwoa Aboah
  • Ambassador Kiyoshi: Chris Obi
  • Yakuza Gunman: Makoto Murata
  • Oeulet’s Assistant: Natarsha Orsman
  • Police Commander Johns: Joseph Naufahu
  • Rookie Cop: Vinnie Bennett
  • Tony: Pete Teo
  • Section Six Soldier: Xavier Horan
  • Section Six Soldier: Allan Henry
  • Yakuza: Bowie Chan Wing Wai
  • Street Hustler: Kirt Kishita
  • Section Six Leader: David Johnson Wood
  • Geisha: Kate Venables
  • Geisha: Emma Coppersmith
  • Geisha: Tanya Drewery
  • Geisha: Hannah Tasker-Poland
  • Geisha: Jacqueline Lee Geurts
  • Kinsana: Shinji Ikefuji
  • Dr. Osmond: Michael Wincott
  • Senior Monk: Tricky
  • Section 6 soldier: Philippe Joly
  • Yakuza (uncredited): Yasushi Asaya

Film Crew:

  • Music: Clint Mansell
  • Producer: Avi Arad
  • Screenplay: Ehren Kruger
  • Supervising Art Director: Richard L. Johnson
  • Supervising Art Director: Brad Ricker
  • Casting: Leslee Feldman
  • Executive Producer: Mitsuhisa Ishikawa
  • Second Unit Director of Photography: Patrick Loungway
  • Supervising Sound Editor: Per Hallberg
  • Producer: Steven Paul
  • Screenplay: Jamie Moss
  • Production Design: Jan Roelfs
  • Unit Production Manager: Jeffrey Silver
  • Visual Effects Supervisor: John Dykstra
  • Casting: Lucy Bevan
  • Animation Supervisor: Kenn McDonald
  • Art Direction: Simon Bright
  • Executive Producer: Mark Sourian
  • Sound Designer: Odin Benitez
  • Producer: Michael Costigan
  • Comic Book: Masamune Shirow
  • Screenplay: William Wheeler
  • Camera Operator: Raymond Lam
  • Director of Photography: Jess Hall
  • Aerial Director of Photography: Dylan Goss
  • Co-Producer: Jane Nerlinger Evans
  • Art Direction: Erik Polczwartek
  • Art Direction: Andy McLaren
  • Costume Supervisor: Jenny Rushton
  • Gaffer: David Brown
  • Makeup Artist: Jason Collins
  • ADR Voice Casting: Mark Sussman
  • Director: Rupert Sanders
  • Pre-Visualization Supervisor: David Scott
  • Editor: Neil Smith
  • Sound Re-Recording Mixer: Beau Borders
  • Music: Lorne Balfe
  • Producer: Ari Arad
  • Casting: Miranda Rivers
  • Editor: Billy Rich
  • Music Editor: Kevin McKeever
  • Art Direction: Miro Harre
  • Unit Production Manager: Anne Bruning
  • Stunt Double: Steven A. Davis
  • Visual Effects Producer: Philipp Wolf
  • Foley: Dan O’Connell
  • Visual Effects: Brian Adler
  • Sound Re-Recording Mixer: Andy Nelson
  • Temp Sound Editor: Johnnie Burn
  • Sound Designer: Jon Title
  • Music Editor: Sam Zeines
  • Property Master: Nick Komornicki
  • Producer: Maguy R. Cohen
  • Dialogue Editor: John C. Stuver
  • Music Editor: Bryan Lawson
  • Still Photographer: David James
  • Foley: Peter Michael Sullivan
  • Still Photographer: Jasin Boland
  • Sound Effects Editor: D. Chris Smith
  • Camera Operator: Peter McCaffrey
  • Sound Re-Recording Mixer: Mark Paterson
  • Dialogue Editor: Daniel Saxlid
  • ADR Editor: Michelle Pazer
  • Sound Designer: Peter Staubli
  • Gaffer: Jonathan Spencer
  • Construction Coordinator: Michael Diersing
  • Property Master: Scott Keery
  • Sound Effects Editor: Adam Kopald
  • Visual Effects Producer: Fiona Campbell Westgate
  • Visual Effects Supervisor: Ryan Tudhope
  • Visual Effects Supervisor: Ivan Moran
  • Script Supervisor: Rebecca Qin Jiang
  • Visual Effects Supervisor: Guillaume Rocheron
  • Gaffer: Matt Ardine
  • Hairstylist: Jeri Baker
  • Digital Compositor: Teresa Leong
  • Key Grip: Tony Keddy
  • Visual Effects Supervisor: Jason Billington
  • Makeup Designer: Sarah Rubano
  • Conceptual Illustrator: Josue Clotaire Fleurimond
  • Music Editor: Katie Greathouse
  • ADR Voice Casting: Patty Connolly
  • Sound Effects Editor: Joe Mount
  • Makeup Designer: Jane O’Kane
  • CG Supervisor: Jérome Escobar
  • Sound Recordist: Rob Young
  • Key Costumer: Samantha Morley
  • Researcher: Cécile Bouquet
  • Executive Producer: Tetsu Fujimura
  • Makeup Artist: Michele Perry
  • First Assistant Editor: Traci Duran
  • Makeup Artist: Renee McCarthy
  • Art Department Coordinator: Elizabeth Willaman
  • Art Direction: Matt Austin
  • Set Decoration: Greg Cockerill
  • Set Decoration: Craig Poll
  • Casting Associate: Nanw Rowlands
  • First Assistant Director: Simon Warnock
  • Gaffer: Danny Williams
  • Aerial Coordinator: Frédéric North
  • CG Supervisor: Roy Malhi
  • Creature Technical Director: Francis Leong
  • Techno Crane Operator: Bogdan Iofciulescu
  • Armory Coordinator: Thomas Collier
  • Construction Coordinator: Tom Kelly
  • Assistant Costume Designer: Libby Dempster
  • Set Costumer: Sarah Goodhue
  • Script Supervisor: Amy Barclay
  • Steadicam Operator: Bob Gilles
  • Rigging Grip: Troi Horton
  • Lighting Coordinator: Adrian Hebron
  • 3D Artist: Maude Rivard
  • 3D Artist: Benoit Vervier
  • CG Supervisor: Damien Stumpf
  • Creature Technical Director: Harrison Stark
  • Pre-Visualization Supervisor: Matt McClurg
  • Visual Effects Coordinator: Irene Armit
  • Visual Effects Coordinator: Karthik Nidamarthi
  • Visual Effects Coordinator: Kyla Lebon
  • Visual Effects Coordinator: Jordan Pettersen
  • Visual Effects Editor: Hero Chev
  • Visual Effects Editor: Christopher Kowal
  • Visual Effects Producer: Anton Agerbo
  • Visual Effects Producer: Kim Menaster
  • Visual Effects Producer: Veronique Messier Lauzon
  • Visual Effects Supervisor: Axel Bonami
  • Key Hair Stylist: Vinnie Ashton
  • Makeup Artist: Cody Dysart
  • Makeup Supervisor: Stefan Knight
  • Stunts: Tanya Drewery
  • Armorer: Andrew Cottle
  • Lighting Programmer: Derek Hoffman
  • Stunt Double: Carly Rees
  • Visual Effects Production Manager: Bruce Franklin
  • Co-Producer: Holly Bario
  • Stunt Double: Rosalie Button
  • Stunts: Cory Beeston
  • Co-Producer: Maki Terashima-Furuta
  • Executive Producer: Yoshinobu Noma
  • Stunts: Ingrid Kleinig
  • Costume Design: Kurt Swanson
  • Costume Design: Bart Mueller
  • Concept Artist: Maciej Kuciara
  • Props: Christopher Alex Menges
  • Stunt Double: Lauriane Rouault
  • Stunt Double: Amanda Fordham
  • Stunt Double: Rhianna Buchanan
  • Stunts: Sarah Hart
  • Prop Designer: Daniel Koene

Movie Reviews:

  • Salt-and-Limes: I am writing this review as someone who hasn’t seen the original anime. I have also been very critical of the whitewashing of this film. With that I aside, I went to see it with willingness to give it the benefit of the doubt. “Ghost in the Shell” is well…a beautiful shell.

    The visuals were absolutely breath taking. The action scenes flowed so beautifully with special effects. But that’s all the movie had to offer. Take away the spectacles and you have a basic run-of-the-mill action movie.

    The acting was fine. But honestly, the leads didn’t have anything to actually sink their teeth into. Scarjo, and everyone else, was serviceable.

    If you’re looking for some mindless, yet stunning entertainment, then go see it.

  • Wanderless: I’ve watched Ghost in the Shell at the cinema 3 days ago, knowing
    beforehand about the controversies that have surrounded this movie for
    the last 6 months or so. Science fiction movies are probably my
    favorite genre and I also enjoyed most of Scarlett’s movies for the
    past 8-9 years so those two factors were a plus for me going in.

    Regarding the whitewashing business, I think its been blown way, WAY
    out of proportion by social justice warriors with nothing better to do
    than drag media attention over whatever they’re feeling insecure about
    this month/year. For those of you who might be on the fence about
    watching a Caucasian actress in the role that (supposedly) should’ve
    been reserved to an Asian actress, please consider this a NON-MATTER
    and watch it anyway. The character she is portraying is SUPPOSED to
    look Caucasian/white. It was the same in the source material and even
    the creator of that anime said so in interviews.

    Now, is the movie any good? In my opinion, yes. Yes it was. It wasn’t
    amazing but at the very least entertaining. There is a good amount of
    people who score this a 1/10 because they are butt hurt that the story
    was changed a lot. Please ignore them and see for yourself even if
    you’re a fan of the anime and are able to keep an open mind. I think
    maybe I was able to judge it more objectively because I had zero
    knowledge about the story in the anime going in, but, if nothing else,
    the movie actually made me want to watch those old ones to compare.

    The acting – 7.5/10 – Since Scarlett Johansson is the only big name
    that the movie is being marketed alongside, I’d say she did a good job.
    At no point in the movie could I say she didn’t belong there. She
    played the part of cyborg who had difficulty belonging in a human world
    very well. The cast is diverse enough in my opinion, though some of
    them get pretty little screen time.

    The visuals – 9/10 – If there is one point most critics/viewers are in
    alignment concerning this movie, that point is definitely the visuals.
    The movie both looks and feels spectacular, with the futuristic city
    looking like a close-future mix of Blade Runner and TRON. The
    combination of CGI and practical effects looks organic, the movie’s
    powerful themes of excessive self-augmentation and technology almost
    running amok represented very well visually.

    Soundtrack – 8/10 – Sometimes pretty subdued, sometimes
    almost-but-not-quite in your face, I found the soundtrack to vary
    between decent and very good in some moments. It didn’t MAKE the movie
    but it enhanced a good deal in my opinion.

    Story – 7/10 – Here is where the good points of the movie kinda start
    to run dry. A lot of other people would probably rate it a lot lower,
    with 5 or 4’s if they’re at least trying to be objective. Yes, the
    story is fairly predictable, and the fact that the movie is only around
    100 minutes long doesn’t do it any favors either. Here is probably
    where most of the legitimate hate towards this movie stems from. The
    creators adapted a story that had a lot more depth and philosophical
    insight and turned it into a somewhat generic cyborg coming of age
    story mixed with an evil corporation doing questionable things. The
    villain is also very cookie-cutter and has almost zero depth. HOWEVER,
    I do think that concerning this film’s particular themes and narrative,
    a weak villain doesn’t hurt it so much since its more about
    losing/gaining your humanity through technology than any bad guy trying
    to shoot you.

    Writing/Dialogue – 6/10 – By far the movie’s weakest aspect. In fact, I
    believe if some more meaningful dialogue and character interactions
    were written into this film, it could’ve easily been 1 or 2 points
    higher on anyone’s scoring system. As it is, the dialogue is shallow
    and fairly run-of-the-mill for about half the movie’s length. Some bits
    of good interactions are sprinkled here and there, and thankfully
    that’s enough to preserve the soul of the movie’s central theme of
    human souls surviving in machine bodies, BUT not enough to give Ghost
    in the Shell the depth it should’ve inherited from the source material.

    Overall – I gave this movie 3.5/5 stars here, mostly because I
    couldn’t give it a 7.5/10 which felt more appropriate to me. My advice
    would be to not listen to the whitewashing nonsense, because that’s
    exactly what it is, nonsense. Also don’t listen to the haters who rate
    this movie a 1/10 or call it shit because those people should not be
    reviewing anything to begin with. It is a decent movie, with great
    visuals and a theme that might get you thinking for a couple of days
    after seeing it. The acting is decent, with an above average
    performance from Scarlett and a good soundtrack that might hit the
    right spot on occasion. The only bad aspects, like I mentioned, are the
    film’s rather short running time and weak dialogue/writing which hold
    it back from being truly great.

  • Gimly: I know I wasn’t supposed to love it but I accidentally did.

    _Final rating:★★★½ – I strongly recommend you make the time._

  • Pierre_D: I boned up on this movie by watching the 1995 version and Stand Alone Complex for a bit, loved the repartée from Major Kusanagi and her crew and hoped it would translate to the big screen. The movie succeeds in displaying the setting and overall feel of the area. Everything is a grainy, low-tech with abundant neon and cyber-solidified humans. Sadly, the script is a bit of a mess. Kusanagi becomes Major Mira Killian (you’ll see why toward the end the film) and Scarlett Johhansson, generally a quite credible actress, is sort of wasted here.

    We do not get a lot of character development for her or her crewmates. There aren’t a lot of quirky, funny moments as there are in the animated versions. Worse still, a lot of the teaser from the movie are just absent here, and one feels cheated. Overall this is a fine bit of popcorn absorption but fails to live up the series’s standards and fails to give any of the actors much to work with. See it on a rainy day, if nothing else.


  • tmdb81799156: I was unable to make it to the theaters for this one due to traveling for work those first two weeks. And then it was gone; couldn’t find it in any theaters. I’m sure glad I didn’t waste my money for that and only spent $1.62 to rent it from RedBox.
    The trailer didn’t show much, which is good. I hate trailers that give away everything about a movie.
    So, a hot girl is always good…
    And it had the teaser nudity that isn’t real but is a suit – I’ll let you be the judge of that.
    The rest is the same old overused nonsense from all other science fiction movies:
    A lot of fighting, shooting, explosions and destruction – way too much of that… but just about all sci-fi and superhero movies these days only contain that.
    The first hour was incredibly boring. After about 70 minutes, it got just slightly interesting and then all the fighting/shooting/destruction began. There is nothing interesting about that – we’ve all see that hundreds of times. It’s ridiculous.
    Why can’t any of these shooters hit anything? We still have that. It isn’t interesting to watch. Thousands of rounds flying and everyone missing their target. With all this high tech stuff, why don’t they have more advanced weapons?
    I have to say, I was in Arizona earlier this year and fired a handgun for the very first time. It was a 6-shooter, a Colt “Peacemaker”, you know the pistol of the “West”. You don’t “AIM” those, you lift them to just above waist high, look at your target & not the gun, and pull the trigger. After just a few shots, it starts to become very natural. Any sane person can hit a target the size of a person at least somewhere on their body, even if they are moving. 24 rounds: I had 24 hits & 0 misses at various distances. But the people in these movies can’t hit anything even when they do aim and with much better weapons.
    And then you have Major, her manufactured body can stretch & tear, wires breaking, and it can still function? Uh, NO, it wouldn’t. That’s not how mechanics and electronics work.
    The City: a ridiculous “Blade Runner”/”Fifth Element” type of city but with fish floating around. No, not interesting at all. Just very silly.
    Oh, one petty but very annoying thing: They can build an entire body and install a human brain in it and get everything to work but they can only give her a ragged, jagged wig or haircut? That’s very weird. Her crooked bangs were a distraction in every scene that included her facing the viewer.

    In Summary: This movie has a lot of awesome CGI with a ridiculous plot and horrible acting. Great CGI alone doesn’t make a great, or even a good, movie. This catastrophe is a perfect example of that.

  • Per Gunnar Jonsson: This is an okay movie but that is about it. The blurb sounded quite interesting and the trailers were promising even though I always take trailers with a huge pinch of salt. I have never read the original Manga. Whether that is good or bad with respect to the movie I do not know.

    The good stuff as far as this movie is concerned is, not surprisingly, the visuals. I would not say that they are stunning but the are quite good. The environments are interesting and the special effects are not bad at all. I have to say that the tank design was pretty poor though. Not very exiting as a fictional design and utter nonsense from a functional point of view.

    This is as far as the good stuff goes. The story is okay but it is pretty predictable and not that much to get exited about. It could have been more developed for sure. I would actually have liked to see the Major do a few more missions beating up the bad guys. That was where the movie shined a bit and showed the best visuals and special effects.

    The acting is pretty mediocre to be honest. Even Daisuke Aramaki, which was a character that I did like, felt rather bland. The main bad guy was just a uninspiring thug.

    To me the movie more or less felt like the pilote episode of a TV-show with a huge budget for visuals. It was not WOW god but showed promise and I felt like I would like to see more “episodes”. The fact that it is actually a movie and it seems unlikely that a sequel, even though the ending makes it pretty clear that they hoped there would be one, will be made left me with a unsatisfied feeling.

    Bottom line, average movie with enjoyable visuals and special effects but one which do not manage to reach above the “just another sci-fi manga movie” segment for me.

  • Reno: **Too late to come out to impress its fans!**

    It was not my most anticipated film of the year. Like usual for any film, I just wanted to see it and enjoy it. The film was fine, but that does not mean so good. From the visuals to the performances, it sounded great. But the story wasn’t. When the original concept was created nearly 30 years back, it fascinated people for being something new and powerful. But for the current world, for the current generation, it is just an ordinary sci-fi. All I say is it just came out at least 15 years late. So the 90s kids would have loved it!

    The storyline was nothing, but a self-discovery of a half human, half machine. This has been the plot of hundreds of robot films. But it’s just differently told. One of only kind, a human brain was saved after the severe accident and given an artificial body. Now she’s known as Major fights the crime. But some day later, she’s haunted by glitches in her vision which directly connected to her past that she does not remember. The rest of the film was finding the truth and other consequences, before it all ends.

    Visual effects were the only advantage for this film to come out in the present era. The rest of the film was simply okayish. I don’t know what the original source fans say about it, but it is a one time watchable film. Otherwise, there are plenty of similar good films, like this is nothing much different than ‘Robocop’. Or the recent TV series ‘Westworld’. Scarlett Johansson could become a reason for some people to peek into it. The writing and direction were average. Watch and forget kind of film.


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